Last November, I published an article analyzing gender, romance and sexuality in the indie game RimWorld. In it, I decompiled the game, following instructions in the game’s readme and fan-maintained Wiki page in order to look at how the code of the game defined in-game behaviours relating to romance. Hopefully, this postmortem will go over some of the guiding questions that I had, patterns of responses, the current state of RimWorld with respect to the issues I raised, and possible alternatives for the game and for this method. If you haven’t read it yet, I highly suggest that you do, since this will not make much sense without that context.
Happy to announce that this piece has been expanded, and is currently hosted over on Rock Paper Shotgun!